Difference between revisions of "Mega Man Zero 4"

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  |Aux3 = John, Ben, Lindsay
 
  |Aux3 = John, Ben, Lindsay
 
  |OriginalAirDate = {{Start date|2017|12|5|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|5|df=y}}
  |ShortSummary = In a live-action intro, Rick and John introduce the plot of ''Zero 4'', as well as the few mechanics that were changed or added since [[Mega Man Zero 3|the previous game]]. In the game itself, the group watch the opening cutscene, and Rick begins to play through the intro stage after reconfiguring his controls. He progresses through the stage, trying at the new Zero Knuckle weapon along the way, and soon reaches the end. There, Zero saves a group of humans from attack, and talks to them for a while. Back at the now mobile base, Zero talks to Ciel about the mission; when Rick is given control again, he explores the area and goes to see Cerveau, although he misses an important piece of dialogue about how to throw away weapons obtained with the Knuckle.
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  |ShortSummary = Featured: Intro stage
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Lindsay
 
  |Aux3 = John, Ben, Lindsay
 
  |OriginalAirDate = {{Start date|2017|12|6|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|6|df=y}}
  |ShortSummary = Rick enters the next stage after a brief cutscene at the base, and progresses through it fairly easily. At the end of the stage, he quickly defeats a boss, then ends up in a cutscene where all eight of the game's bosses appear and prepare to attack Zero. They are interrupted by Commander Craft, who informs Zero of Weil's "Ragnarok" plan to destroy the world outside of Neo Arcadia. All of the bosses leave, ending the level. Rick returns to the base and talks to a few characters, before returning to Ciel to go to the next level.
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  |ShortSummary = Featured: Area Zero
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Lindsay
 
  |Aux3 = John, Ben, Lindsay
 
  |OriginalAirDate = {{Start date|2017|12|6|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|6|df=y}}
  |ShortSummary = After watching a few more cutscenes, Rick is finally given the choice of which level to pick. The group laugh at the ridiculously-named Pegasolta Eclair, and Rick decides to attempt that stage first. He makes his way through the first part of the level, and reaches a fight against a dragon miniboss, which causes him to lose a life. He defeats it on his next try, but loses more lives in the next area of the stage, leaving him with only one attempt at the boss itself. He is quickly killed and made to restart the stage from the beginning. While playing through it again, Lindsay trips over a cable, causing the RetroN to lose power.
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  |ShortSummary = Featured: Hanging Gardens (Pegasolta Eclair)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Lindsay
 
  |Aux3 = John, Ben, Lindsay
 
  |OriginalAirDate = {{Start date|2017|12|7|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|7|df=y}}
  |ShortSummary = Back at the menu, Rick decides to try a different level, going to Fenri Lunaedge's stage. He has some trouble here, dying once to the enemies and coming close to dying a second time later in the stage. He is also unable to figure out how to open a locked door, having heard that there is a key card somewhere in the level but reaching the boss without seeing one. Fenri Lunaedge himself turns out to just as difficult as Pegasolta Eclair; Rick loses his two remaining lives, receiving a game over.
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  |ShortSummary = Featured: Hibernation Chamber (Fenri Lunaedge)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Lindsay
 
  |Aux3 = John, Ben, Lindsay
 
  |OriginalAirDate = {{Start date|2017|12|8|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|8|df=y}}
  |ShortSummary = Rick attempts the stage again. This time, he manages to find the key card by stealing it from an enemy. Although he dies a few times, he is eventually able to bring the card to the locked door and open it; his reward is a sub tank. When he reaches the end of the stage, he decides to stay and farm enemies for a while to fill the sub tank before entering the boss room. This strategy pays off, as he is able to defeat Fenri Lunaedge and obtain his EX skill. He returns to the base and prepares to enter another level.
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  |ShortSummary = Featured: Hibernation Chamber (Fenri Lunaedge)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben
 
  |Aux3 = John, Ben
 
  |OriginalAirDate = {{Start date|2017|12|11|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|11|df=y}}
  |ShortSummary = Rick enters Mino Magnus' stage, which features a number of electricity-based mechanics. He finds himself in an area with blue and red enemies that he either attracts or repels depending on his polarity; he dies at a difficult climbing segment and is sent back to the beginning. On his next attempt, he manages to get past it and defeat a miniboss, but falls down a bottomless pit in the next segment and gets a game over. After playing the entire stage again, he is able to reach the end, narrowly defeating Mino Magnus himself in the boss fight.
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  |ShortSummary = Featured: Magnetic Zone (Mino Magnus)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben
 
  |Aux3 = John, Ben
 
  |OriginalAirDate = {{Start date|2017|12|12|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|12|df=y}}
  |ShortSummary = Rick heads to Tech Kraken's stage, but forgets to make sure it has the correct weather condition before he goes in. He plays through the first half of the stage, but receives a game over while fighting the miniboss. He takes this opportunity to fix the weather, and attempts the stage once more. This time, he narrowly defeats the miniboss and progresses to the second half of the level. He reaches the end and faces Tech Kraken, revealed to be working for Weil solely to avenge the death of Phantom. Rick defeats him and heads back to the base, while John reads up on the "Dancing Plague" of 1518.
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  |ShortSummary = Featured: Deep Sea (Tech Kraken)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben
 
  |Aux3 = John, Ben
 
  |OriginalAirDate = {{Start date|2017|12|13|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|13|df=y}}
  |ShortSummary = Rick enters the stage of Popla Cocapetri, playing through the first area while the group discuss words they often misspell, leading Ben to confess he is afraid of accidentally writing "busy" as "busty". Rick has some problems in the stage, dying a few times to instant-death spikes, but eventually makes his way through to the end. Ben reveals he has never heard of the "Dave the Mechanic" recurring joke, and Rick defeats Popla Cocapetri just as Ian arrives.
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  |ShortSummary = Featured: Living City (Popla Cocapetri)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Ian
 
  |Aux3 = John, Ben, Ian
 
  |OriginalAirDate = {{Start date|2017|12|14|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|14|df=y}}
  |ShortSummary = Having beaten four bosses, Rick is sent to an intermission stage, where he must free several humans from a camp under attack. Along the way, he tries to explain the ''Mega Man Zero'' series to Ian, who is unfamiliar with it. At the end of the stage, he ends up battling Craft, and just barely manages to defeat him, using all of his sub-tank in the fight. After a cutscene in which Craft kidnaps Neige, he is sent to another stage, a prison where she is being held. Soon into the level, he fights a giant mech boss, but is easily defeated by it. On his next attempt, he has a much better idea of the attack patterns of the boss, and wins without any trouble. Another cutscene ensues, after which Neige is saved and teleported out, but Zero is unable to, leading to another level.
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  |ShortSummary = Featured: Intermission stage (Craft), The Prison
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Ian
 
  |Aux3 = John, Ben, Ian
 
  |OriginalAirDate = {{Start date|2017|12|15|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|15|df=y}}
  |ShortSummary = Rick makes his way through the level, eventually reaching the end and escaping from the prison without having to face a further boss. He finds himself back at the base, where he talks to a few characters, then returns to Ciel and chooses to go to Heat Genblem's stage. He plays through the first part of the level as Ben looks up an image from the Discord, but he runs into trouble against a dragon miniboss that survives many attacks. After finally defeating it, he is dropped down into an area where an instant-death laser goes off at regular intervals. He dies soon into the area, receiving a game over.
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  |ShortSummary = Featured: The Prison, Particle Beam (Heat Genblem)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}
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  |Aux3 = John, Ben, Lindsay, Ian
 
  |Aux3 = John, Ben, Lindsay, Ian
 
  |OriginalAirDate = {{Start date|2017|12|18|df=y}}
 
  |OriginalAirDate = {{Start date|2017|12|18|df=y}}
  |ShortSummary = Rick reaches the end of Heat Genblem's stage, and manages to narrowly defeat him in the boss fight. He then immediately returns to the stage to obtain a weapon from an enemy, which he uses back at the base to create an item that allows him to double jump. He moves straight on to Noble Mandrago's stage, clearing the entire stage and defeating the boss relatively easily.
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  |ShortSummary = Featured: Particle Beam (Heat Genblem), Underground Forest (Noble Mandrago)
 
  |LineColor = #556efc
 
  |LineColor = #556efc
 
}}
 
}}

Revision as of 17:32, 26 December 2017

Mega Man Zero 4
Mega-man-zero-4.png
Franchise Mega Man
Developed by
  • Inti Creates
  • Natsume
Published by Capcom
Platform(s) Game Boy Advance
Release date(s) October 4, 2005 (2005-10-04)
Genre Action-platform
Let's Play
Played by Rick Desilets
Featuring
Intro theme "Level Select"
by "Studio" Steve Wallace
Outro theme "Dr. Wiley"
by "Studio" Steve Wallace
Original run December 5, 2017 - present
No. of episodes 11
Episode length 11-24 minutes
Playlist link
Playlist length 3:12:39
Megaseries
Part of The Mega Let's Play
Preceded by Mega Man X8
Concurrent with Mega Man Battle Network 4.5 Real Operation

Mega Man Zero 4 is a 2005 action-platform game developed by Inti Creates and Natsume and published by Capcom for the Game Boy Advance. It is part of the Mega Man franchise, and the fourth and final entry in the Mega Man Zero subseries. The game was played by The D-Pad in 2017, as the forty-fifth weekday game in The Mega Let's Play, and the fifty-third game in the series overall. The playthrough commenced on December 5, 2017.

Episodes

VideoEpisodeTitleLengthPlayer(s)CommentatorsRelease date
10391"Their Stones Are Tiny and Penis"20:58RickJohn, Ben, Lindsay5 December 2017 (2017-12-05)
Featured: Intro stage
10412"Boo-Boo Bowels"15:39RickJohn, Ben, Lindsay6 December 2017 (2017-12-06)
Featured: Area Zero
10423"Santa Sees Everything"18:56RickJohn, Ben, Lindsay6 December 2017 (2017-12-06)
Featured: Hanging Gardens (Pegasolta Eclair)
10434"Make Up Some Words, I Guess"13:41RickJohn, Ben, Lindsay7 December 2017 (2017-12-07)
Featured: Hibernation Chamber (Fenri Lunaedge)
10455"Ben on the Bowl"11:40RickJohn, Ben, Lindsay8 December 2017 (2017-12-08)
Featured: Hibernation Chamber (Fenri Lunaedge)
10486"The Floor Pickle"23:43RickJohn, Ben11 December 2017 (2017-12-11)
Featured: Magnetic Zone (Mino Magnus)
10497"Sometimes I Shit Out Your Mouth"17:18RickJohn, Ben12 December 2017 (2017-12-12)
Featured: Deep Sea (Tech Kraken)
10508"I Had Sexond"14:09RickJohn, Ben13 December 2017 (2017-12-13)
Featured: Living City (Popla Cocapetri)
10519"Floppy Skin Guts Man"19:52RickJohn, Ben, Ian14 December 2017 (2017-12-14)
Featured: Intermission stage (Craft), The Prison
105210"Blunt Boy with His Ganja Gun"12:14RickJohn, Ben, Ian15 December 2017 (2017-12-15)
Featured: The Prison, Particle Beam (Heat Genblem)
105311"Ever the Optimist, Ever the Bride"24:29RickJohn, Ben, Lindsay, Ian18 December 2017 (2017-12-18)
Featured: Particle Beam (Heat Genblem), Underground Forest (Noble Mandrago)