M.U.L.E.

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M.U.L.E.
Mule.png
Developed by Eastridge Technology
Published by Electronic Arts
Platform(s) Nintendo Entertainment
System
Release date September 1990 (1990-09)
Genre Business simulation
Details
Played by
Featuring
Intro theme "The Leidenfrost Effect"
by Level 99
& Hemophiliac
Original run January 4 –
January 8, 2021
No. of episodes 5
Episode length 16–21 minutes
Playlist link
Playlist length 1:31:56
Hindsight
Followed by Thousand Arms

M.U.L.E. is a 1990 business simulation game developed by Eastridge Technology and published by Electronic Arts for the Nintendo Entertainment System. It is a port of the 1983 Atari 8-bit game of the same name. Up to four players compete to amass wealth and survive while colonizing the planet Irata. The game was played on The D-Pad in 2021, as the first game in Hindsight, chosen by Sarah. The LP consisted of 5 episodes, released on weekdays from January 4 to January 8, 2021.

Episodes

HS#EpisodeTitleLengthPlayer(s)Commentator(s)Release date
21"How Dare You Mock My Childhood"16:27Rick, SarahJohnJanuary 4, 2021 (2021-01-04)
  • 00:00: Intro & Title Screen
  • 02:48: Landing on Planet Irata
  • 03:14: Development # 1
  • 07:37: Status & Auction #1
  • 09:51: Development #2
  • 13:24: Status & Auction #2
32"Sometimes It's Not Bad Things"20:38Rick, SarahJohnJanuary 5, 2021 (2021-01-05)
  • 00:22: Development #3
  • 03:36: Status & Auction #3
  • 05:39: Development #4
  • 09:26: Status & Auction #4
  • 12:30: Development #5
  • 17:20: Status & Auction #5
43"Artificial Dumbness"17:05Rick, SarahJohn, BenJanuary 6, 2021 (2021-01-06)
  • 00:22: Development #6
  • 05:39: Status & Auction #6
  • 09:03: Development #7
  • 13:04: Status & Auction #7
54"Energy to Get Energy"21:40Rick, SarahJohn, BenJanuary 7, 2021 (2021-01-07)
  • 00:22: Development #8
  • 05:24: Status & Auction #8
  • 07:47: Development #9
  • 11:53: Status & Auction #9
  • 13:51: Development #10
  • 18:04: Status & Auction #10
65"The Key to Non-Un-Victory"16:06Rick, SarahJohn, BenJanuary 8, 2021 (2021-01-08)
  • 00:22: Development #11
  • 03:49: Status & Auction #11
  • 07:49: Development #12
  • 11:34: Status & Auction #12