Difference between revisions of "Sonic the Hedgehog Pocket Adventure"

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  |OriginalAirDate = {{Start date|2017|8|8|df=y}}
 
  |OriginalAirDate = {{Start date|2017|8|8|df=y}}
 
  |ShortSummary = John is forced to play through the entirety of Act 2 again to get back to Knuckles. Once there, he continues to die and run out of lives, receiving another game over. After playing the stage one last time, he finally manages to defeat the boss. A brief cutscene ensues, which sends John to Sky Chase Zone. He completes it without much trouble and enters Aerobase Zone, which heavily resembles Wing Fortress Zone from ''Sonic 2''. John gets through a good chunk of the level, but dies several times along the way, leaving him only one death away from yet another game over.
 
  |ShortSummary = John is forced to play through the entirety of Act 2 again to get back to Knuckles. Once there, he continues to die and run out of lives, receiving another game over. After playing the stage one last time, he finally manages to defeat the boss. A brief cutscene ensues, which sends John to Sky Chase Zone. He completes it without much trouble and enters Aerobase Zone, which heavily resembles Wing Fortress Zone from ''Sonic 2''. John gets through a good chunk of the level, but dies several times along the way, leaving him only one death away from yet another game over.
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|LineColor = #0000c0
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}}
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{{Episode list
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|EpisodeNumber = 284
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|EpisodeNumber2 = 4
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|Title = [https://www.youtube.com/watch?v=nqfUgrYWIsw Never Lead, Be a Follower]
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|Aux1 = 13:47
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|Aux2 = John
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|Aux3 = Rick
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|OriginalAirDate = {{Start date|2017|8|9|df=y}}
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|ShortSummary = John narrowly gets past the area where he died on the previous life and is on his way to the end of the level when he realizes he has almost run out of time. He rushes to the end, finding a boss fight against Mecha Sonic, but is unable to defeat it before time runs out, giving him a game over. With better knowledge of the stage and its obstacles, John is able to move through the level much faster on his second attempt, and reaches the boss with over four minutes left. He defeats Mecha Sonic in a close fight, then moves on to the next level.
 
  |LineColor = #0000c0
 
  |LineColor = #0000c0
 
}}
 
}}

Revision as of 14:31, 9 August 2017

Sonic the Hedgehog Pocket Adventure is a 1999 platform game developed by SNK and published by Sega for the Neo Geo Pocket Color. It is part of the Sonic the Hedgehog franchise, and the second game in it to be released on a non-Sega console, after Sonic Jam on the Tiger Game.com. The game was played by The D-Pad in 2017 as the forty-fourth game in The Super Sonic Let's Play; the series debuted on August 4, 2017.

Episodes

« preceded by Chao Adventure
VideoEpisodeTitleLengthPlayer(s)CommentatorsRelease date
2811"Sonic Pocket Mania"19:29JohnRick4 August 2017 (2017-08-04)
In a live-action intro, Rick and John explore the history of SNK from 1990 to 2000 to give context to the development of Sonic Pocket Adventure, before talking about the game itself, notably its odd combination of elements from multiple classic-era Sonic games. In the actual game, John begins and plays through the first act of Neo South Island Zone. He picks up 50 rings along the way and enters a giant ring at the end, which leads to a Sonic 2-style special stage. He completes it to obtain a Chaos Emerald. John then beats the second act, destroying an Aquatic Ruin-esque boss at the end of it. He moves on to Secret Plane Zone, clearing the first act and entering another special stage, but failing to get enough rings in the final section. John reaches the end of the second act and loses all of his rings early on the boss fight, but is still able to narrowly defeat it.
2822"Four More Rings"16:29John, Rick 7 August 2017 (2017-08-07)
John enters the third zone, Crazy Casino. He soon gets more than 50 rings by using the slot machines, but almost immediately loses them to an unexpected set of spikes. After grabbing some more rings from another area of the level, John finishes the act and hands over to Rick for the special stage. Rick completes the first section, but falls one ring short in the second one and hands the control back to John, who plays through the second act and defeats the boss. Next, he tackles Aquatic Relix Zone, rushing through the first act so quickly he doesn't get close to enough rings to enter another special stage. The second act unexpectedly contains a boss fight against Knuckles - John dies twice against Knuckles, realizing too late that those were his last lives, and receives a game over.
2833"Don't Be a Dickbubble"20:37JohnRick8 August 2017 (2017-08-08)
John is forced to play through the entirety of Act 2 again to get back to Knuckles. Once there, he continues to die and run out of lives, receiving another game over. After playing the stage one last time, he finally manages to defeat the boss. A brief cutscene ensues, which sends John to Sky Chase Zone. He completes it without much trouble and enters Aerobase Zone, which heavily resembles Wing Fortress Zone from Sonic 2. John gets through a good chunk of the level, but dies several times along the way, leaving him only one death away from yet another game over.
2844"Never Lead, Be a Follower"13:47JohnRick9 August 2017 (2017-08-09)
John narrowly gets past the area where he died on the previous life and is on his way to the end of the level when he realizes he has almost run out of time. He rushes to the end, finding a boss fight against Mecha Sonic, but is unable to defeat it before time runs out, giving him a game over. With better knowledge of the stage and its obstacles, John is able to move through the level much faster on his second attempt, and reaches the boss with over four minutes left. He defeats Mecha Sonic in a close fight, then moves on to the next level.